The full map is within one building and is symmetrical on each side. Example (using previous halo stuff): If the DMR was added to infinite, it would be thrown in the same racks as the BR or Commando on pretty much any map, vs when ODST weapons were added to Halo 3, where they only appear in the new Halo Online maps, or custom made Halo 3 maps. In this Aquarius Map Guide, we will walk through everything you need to know about the map and all spawn points for weapons and equipment. This mimics the Halo CE weapon spawn system. All Weapon, Grenade and Equipment Locations Aquarius is an Arena (4vs4) Multiplayer map in Halo Infinite. The Disruptor is another weapon making its first appearance in Halo Infinite’s Multiplayer. Weapon spawn points in this game may seem really random, but each particular weapon pickup location only has 2 available weapons that will spawn at it (except Handgun spawns which have. In other words every weapon will spawn at a specific time during the game and will keep spawning when the weapon’s respawn time has passed even if you have the weapon in hand. The weapons have a set respawn time and their respawn timer starts ticking right as the weapon spawns and nothing won’t interrupt it. The Static respawn Weapons ( underlined in this guide) have a static timer that begins right after the the map loads. (same logic applies to the Wasp in Highpower) In Halo Infinite maps there are 3 types of Weapon respawning categories for this guide: Regular weapons, ‘Ammo weapons’ and Static respawn weapons.įor regular weapons, the respawn timer starts ticking right as you pick up the weapon and the weapon will respawn even if you have that picked up weapon still in hand.įor ‘Ammo weapons’ (‘marked like this’ in this guide) the respawn timer starts ticking after all the ammo has been used up or the weapon has despawned from the map. Overview Layout This section needs expansion. Halo Infinite Weapon Spawn/despawn system
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